Thursday, June 28, 2012

Video: Talking HTML5 with Audi’s Mathias Halliger

Derek Kuhn
From the elegant look outside to the technology inside, Audi has some of the most advanced cars on the road today. At CES this year, I sat down with Mathias Halliger, head of architecture, MMI system, for Audi AG, to talk about some of this technology and how HTML5 will transform the infotainment systems found in their cars.

Mathias firmly believes that HTML5 is an automotive game changer because of the doors it can open for OEMs, technology providers, app developers, and consumers. So pass the popcorn and without further ado, here is the latest video in our HTML5 video series.


 

Monday, June 25, 2012

New webinar: Understanding mobile apps for the car

You're an app developer. You're looking for new opportunities. You were hoping, perhaps, that Web-connected refrigerators would be the next big thing. Being first to market with a fridge app — that would have been cool, right? I mean, literally.

Problem is, the market for fridge apps hasn't warmed up yet. I'm sure it will, though. But until then, why not the car? Cars are already connected. Car makers want to make them even more connected. And those cars will need apps, whether those apps are hosted on a phone, in the cloud, or in the car itself.

Interested? Intrigued?
Then set your calendar to the webinar happening this Thursday, June 28, at 1:00 pm ET. Here's the official synopsis:

Wouldn't your app look good here?
    Understanding Mobile Apps for Automotive
    Today's merger of mobile handsets and automotive platforms is creating a brand-new market for app developers. However there are many differences between a phone and car.
    This session provides an introduction to the automotive market for the app developer looking to get into this space. Learn how a car infotainment system is structured, UI considerations that help prevent driver distraction, why HTML5 promises to be the next killer development environment for the car, and more.


On the downside, you won't learn about apps for white goods.
But, because the webinar is hosted by my inimitable colleague Andy Gryc, who has actually written software for cars, you will get the straight goods. Which is, well, cool.
 

Tuesday, June 19, 2012

In-car displays you hear, rather than see

We still have a lot in common with our caveman ancestors. (Yes, I know, they didn't all live in caves. Some lived in forests, others in savannahs, and still others in jungles. But I'm trying to make a point, so bear with me!)

Take, for example, our sense of hearing. At one time, we used auditory cues to locate prey or, conversely, avoid becoming prey. If a cave bear growled, getting a fix on the location of the growl could mean the difference between life and death. At the very least, it helped you avoid running directly into the bear's mouth.

Kidding aside, the human auditory system has a serious ability to fix the location, direction, and trajectory of objects, be they cave bears or Buicks. And it's an ability that's been honed from time immemorial. So why not take advantage of it when creating user interfaces for cars?

Which brings us to spatial auditory displays. In a nutshell, these displays allow you to perceive sound as coming from various locations in a three-dimensional space. Deployed in a car, they can help you intuitively identify voices and sources of instructions, and help pinpoint the location and relative trajectory of danger. They can also improve reaction times to application prompts and potentially hazardous events.
Interested in this topic? Learn more in Scott Pennock's ECD article, "Spatial auditory displays: Reducing cognitive load and improving driver reaction times."

I know, that's a lot to take in. So let's look at an example.

Locating the emergency vehicle, without really trying
Have you ever been cruising along when, suddenly, you hear an ambulance siren? I don't know about you, but I often spend time figuring out where, exactly, the ambulance is coming from. And I don't always get it right. That's called a location error.

Such errors can occur for a variety of reasons. For example, if the ambulance is approaching from the right, but your left window is open and a building on the left is reflecting sound from the siren, you might make the mistake of thinking that the ambulance is approaching from the left. Your mind realizes, quite correctly, that the sound is coming from the left, but the environment is conspiring to mask where the sound is actually coming from.

A spatial auditory display can help address this problem by controlling the acoustic cues you hear. The degree to which the display can do this depends, in part, on the hardware employed. For example, a display based on a large array of loudspeakers can provide more location information than one based on two loudspeakers.

In any case (and this is important), the display can help you determine the location more quickly and with less cognitive load — which means you may have more brain cycles to respond to the situation appropriately.


Helping the driver locate and track an emergency vehicle

A slight right, not a sharp right
I'm only scratching the surface here. Spatial auditory displays can, in fact, help improve all kinds of driving activities, from engaging in a handsfree call to using your navigation system.

For example, rather than simply say "turn right", the display could emit the instruction from the right side of the vehicle. It could even use apparent motion of the auditory prompt to convey a slight right as opposed to a sharp right.

But enough from me. To learn more about spatial auditory displays, check out a new article from my colleague Scott Pennock, whose knowledge of spatial auditory displays far surpasses mine. The article is called Spatial auditory displays: Reducing cognitive load and improving driver reaction times, and it has just been published by Embedded Computing Design magazine.
 

Monday, June 18, 2012

QNX reference vehicle makes stopover at FTF Americas 2012

Fresh off Telematics Detroit, the QNX reference vehicle is on the road again. And this time, it’s headed to the Freescale Technology Forum (FTF) in San Antonio.

Have you seen photos of the vehicle? If so, you'll know it's a specially modified Jeep Wrangler. From the outside, the Jeep stills looks the same, but beneath the hood, something has changed. For the first time, the Jeep’s head unit and instrument cluster, both based on the QNX CAR 2 application platform, are using Freescale i.MX 6 processors. And what better place than FTF to show off this new processor support?

Closeup of Jeep's instrument cluster. See previous post for more photos of vehicle.

As before, the reference vehicle will showcase several capabilities of the QNX CAR 2 platform, including:

  • auto-centric HTML5 framework
  • integration with a variety of popular smartphones
  • one-touch Bluetooth pairing with smartphones using NFC
  • ultra HD hands-free communication
  • DLNA support for phone- and home- based media
  • tablet-based rear-seat entertainment
  • reconfigurable digital instrument cluster
  • Wi-Fi hotspot

The vehicle will also demonstrate several popular third-party technologies, including Pandora, Slacker, and TuneIn Internet radio; TCS navigation; Weather Network; Best Parking; and Vlingo/AT&T Watson voice recognition.

What, more demos?
The reference vehicle isn't the only place to catch QNX technology at FTF. QNX will also showcase:

  • a 3D digital instrument cluster based on a Freescale i.MX 6 quad processor and the QNX Neutrino RTOS, and built with Elektrobit's EB GUIDE Human Machine Interface environment
  •  
  • a complete dashboard, including head unit and digital cluster, based on the QNX CAR 2 platform
  •  
  • demos for industrial controllers, medical devices, multi-core systems, and advanced graphics, all of which run on the QNX Neutrino RTOS and Freescale silicon

QNX at the podium
Did I mention? QNX experts will also in participate in several presentations and panels. Here's the quick schedule:

  • The HTML5 Effect: How HTML5 will Change the Networked Car — June 19, 2:00 pm, Grand Oaks Ballroom A
  •  
  • Using an IEC 61508-Certified RTOS Kernel for Safety-Critical Systems — June 20, 2:00 pm, Grand Oaks Ballroom P
  •  
  • Embedded Meets Mobility: M2M Considerations and Concepts — June 20, 5:15 pm, Grand Oaks Ballroom E
  •  
  • New System Design for Multicore Processors — June 21, 10:30 am, Grand Oaks Ballroom F

Visit the FTF website for details on these and other FTF presentations.

And if you're at FTF, remember to catch the QNX demos at pod numbers 1400 to 1405.
 

Thursday, June 14, 2012

WIRED Autopia slips into driver's seat of QNX reference vehicle

Chances are, you've seen pictures of the new QNX reference vehicle. You may have even seen the "making of" video that QNX released a few days ago. But have you seen any video of the vehicle in action?

If not, check out this vid by Doug Newcomb of WIRED Autopia. Last week, at Telematics Detroit, Doug met up with Andrew Poliak of QNX for a tour of the vehicle and its various features, including a re-skinnable UI and voice-controlled Facebook integration. The camera was rolling, and here's what it caught:


HTML5 brings new buzz to infotainment system development

QNX to unveil QNX CAR 2 platform on Freescale i.MX 6 at FTF Americas — a guest post from Paul Sykes of Freescale

If you’ve visited the QNX website recently or attended the Telematics Detroit conference last week, then you’ve surely noticed that HTML5 is getting a lot of attention in automotive these days. The buzz around HTML5 focuses on two areas: as an application development and delivery framework, and as an HMI framework. In discussions with many industry participants, my impression is that the application framework part is generally accepted, while the HMI framework part still isn’t well understood.

I don’t intend to discuss these HTML5 aspects in detail. There are experts within the ecosystem that can do a much better job than me. But I will say that Freescale applications processors will offer the processing and graphics performance to run the desired applications and bring the HMI to life with stunning graphics.

Next week, Freescale will host the annual FTF Americas event in San Antonio, TX. We are very excited about the first public unveiling of the QNX CAR 2 application platform on i.MX 6. Since QNX CAR 2 is based on HTML5, it is particularly fitting to mention in this blog. For those with an interest in understanding more about HTML5 for infotainment systems, QNX and many other ecosystem partners will be on hand at FTF to discuss their thoughts and plans.

Paul Sykes is a member of Freescale’s driver information systems team.

 

Wednesday, June 13, 2012

The making of the QNX reference vehicle: Jeep Wrangler

Guest post from Nicole Forget of QNX Software Systems
Nicole Forget


Just one week ago, our new reference vehicle was revealed at Telematics Detroit 2012. The Jeep Wrangler features QNX’s digital instrument cluster, which is totally re-skinnable. In fact, the entire user interface of the head unit, which was created using HTML5, can also be re-skinned. The head unit supports loads of functions, too, including the virtual mechanic, which are outlined in an earlier post.

The following video gives you some insight into the hard work that was put into the making of the reference vehicle. Check it out!